問題詳情

Article 2: Questions 47-50 Technology is the center of the entertainment industry. With recent technological advancements inthe entertainment industry, companies are forced to change the way they produce, distribute, andbroadcast content. Today, shows and movies are streamed on devices ranging from smartphones totelevisions. Instead of families gathering in the living room to watch their favorite television programs,each watches their favorite shows on one of their many devices. The popularity of streaming frommobile-devices relects smartphones becoming larger, with more saturated screens.   Streaming is at the forefront of the entertainment industry. Entertainment can be streamed anytimeand anywhere. Consumers can choose what they want to watch, without the constraint of broadcasttelevision schedules. Inexpensive monthly subscriptions give customers access to libraries of thousandsof TV shows and movies, available instantly. A study by the Consumer Technology Association reportsthat people aged 18-34 spend 55 percent of their video-watching-time viewing content after it has airedon live television.   Netflix launched its streaming service in 2007, altering at-home entertainment. It's estimated thatNettix represents around 6% of current American TV viewing. That number is projected to rise toaround 14% by 2020, according to Fortune magazine. Disney is set to launch its own streaming app in2018. Many experts believe that other studios will follow shortly.   Streaming services introduced fans to entire TV catalogues, leading to binge-watching. Shows arenow catered specifically to binge-watchers. Todays' shows have a season-long narrative rather thansingle stories in each episode. On Nettlix, whole seasons of shows are relcased at once, obviouslyintended for binge-watching.   News and sports are cable's biggest selling advantages, Consumers may not cancel their cablecription simply to follow their favorite team or to keep current with the news. Disnecompany of ESPN, plans to start an ESPN streaming service.   The changes and advancements in entertainment have created expectations for on-denand, andoften commercial-frce, access to video content. Any players in the industry are racing to keep up with thecompetition. It wouldn't be surprising if some companies are edged out in the near future.
47. What is this article mainly about?
(A) The impact of streaming video
(B) The pros and cons of streaming video
(C) How to create a video streaming website
(D) How the streaming service helps family relationships

參考答案

答案:A[非官方正解]
難度:簡單0.8
書單:沒有書單,新增

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